how would the code be for the son of my game object to teleport to position 0.36,0,0 in relation to the center of my game object?

how would the code be for the son of my game object to teleport to position 0.36,0,0 in relation to the center of my game object?
Thanks

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Play : MonoBehaviour
{
    public Transform parentObject;
    [SerializeField]
    Vector3 offset;

    Vector3 offset_private;

    public void FixedUpdate()
    {
        offset_private.x = parentObject.position.x + offset.x;
        offset_private.z = parentObject.position.z + offset.z;
        offset_private.y = parentObject.position.y + offset.y;
        transform.position = offset_private;
    }
}

I believe this should work for you.