Hi All,
I have a scene with say 30 boxes in it, all with the same texture and material, (they are all instantiated clones).
When the player touches one I want it to flash. Sounded simple but as they all share the same material, changing
the colour properties of the material affected all of them simultaniously.
For logistic reasons I can’t have 30 seperate materials all the same as this would be daft. I could just toggle it’s render enabled flag but that flashes it completely on and off and what I really wanted was the effect you get when you ramp
up the materials colour to 1.1.1.1 and makes it look very bright and lit up.
Any ideas guys?