Hey,
I have a meteor skill in my game.
I want this to happen:
- Cast Meteor
- Meteor crashes into the ground
- If it hits the terrain, cause a “crater”
Is this even possible, or would I have to make terrain in blender and “break out” different pieces of it?
Thanks for any input.
Thanks, definitely a nice package! Need to mess with it a little to get it working the way I want (obviously) but thanks for getting it together :D
– Lairinus