How would you guys reccomend doing climbing?

I’m working on a game that needs climbing, now I’ve been playing around with the character controller’s slope limit. However that doesn’t work for climbing over overhanging cliffs. Do you guys have any ideas on how you could do climbing up cliffs?

Thanks for answering!

Anyone? I really need some help with this.

I was wondering the same thing at one point. You need to make it so your character is stuck to the wall and then check if the character either hopes down or hopes over the wall. I’ve tried to put a climbing script together but I haven’t actually been able to get a working script together but here’s some pseudo code I came up with. Hope it helps

If(Character is in the air and is next to a wall){
FreezeCharacterPosition();
}
If(Character decides to go over the wall){
UnfreezeCharacterPosition();
GoOverWall();
}
else if(Character decides to drop down){
UnfreezeCharacterPosition();
}

Interesting concept, thanks for the ideas!