So i followed these instructions here
TheScriptName.someGlobal = 10;
http://docs.unity3d.com/Documentation/ScriptReference/index.Member_Variables_26_Global_Variables.html
However, it yields an error when i follow it.
Do i have to call the GameObject first?
The variabel i try to access is
public static int Score = 0;
// a script called PlayerStats assigned to “Player”
Now i want to do this from another script:
// Score!
Player.Score++;