Html5 build settings. Game is loaded but not rendered.

I cannot understand this problem. My buil works fine on Android, PC etc. But not on HTML5.
I am using Unity 2020.1.17f1 and here is my configuration. Can Anyone suggest me how to solve it?

I’ve tried build it on chrome and Safari. Thanks in Advance

Hello @ArcaDone

Does your game get stuck on the loading screen? One common issue people often run into when starting with developing for web is opening the index.html file directly in the browser. You should always test your builds with a local server running. If you select Build & Run, Unity will start a local server for you at the location of your index.html file and open your default browser with localhost address.

Any errors that you will encounter in your web build will most likely be WebGL specific, so it’s best to post your questions in the forum dedicated to WebGL development - Unity Engine - Unity Discussions

Here is the link to Getting started with WebGL from our documentation. You might also want to look at this article to help get started and avoid some of the most common issues.

To debug your WebGL build in Safari, you must first enable the “Show Develop menu in menu bar” options in the Advanced settings and use Option + Command + C shortcut to enable the Javascript Console (F12 in Firefox and Chrome). If there are any error they will appear in the console. You can refer to this guide on how to debug your WebGL build.