HttpClient - Timeout - Different behavior between VS and Unity

Seems many folks struggle to get HttpClient to behave nicely in Unity.

You may wish to consider sticking with Unity’s own UnityWebRequest.

UnityWebRequest seems to Just Work™ most of the time, when configured properly.

Networking, UnityWebRequest, WWW, Postman, curl, WebAPI, etc:

And setting up a proxy can be very helpful too, in order to compare traffic: