Hub 2.2.0 + Unity 2019.2.14f1 Can't build Android player

Hi. I found that Unity 2019.2.14f1 which is installed by Hub 2.2.0 can’t build Android player due to missing NDK issue.

Also, it seems that NDK install path is changed:
Unity 2019.2.14f1 with Hub 2.2.0
C:\Program Files\Unity\Hub\Editor\2019.2.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\android-ndk-r16b

Unity 2019.2.10f1 with Hub 2.1.x
C:\Program Files\Unity\Hub\Editor\2019.2.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK

Also, re-clicking “Android NDK Installed with Unity (recommended)” in Preferences window makes other issue, related to Android SDK. After re-click, it shows another error message like this:

Both Windows and Mac editor has this issue.

Thanks.

I have the same issue. :confused:

unity hub 2.2.0 is totally broken

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Temporary workaround:
Uncheck “Android NDK Installed with Unity (recommended)” and set NDK path manually.

This issue should be fixed ASAP. It is veeeeery critical for automated build pipeline.

(I can’t believe how this critical issue is not found before Unity release it.)

i downloaded android-ndk-r20b and set NDK path manually. Same ERROR ((((

i try to compile .aab for google play with IL2CPP & ARM64

UPD: YEEEARH! i FIX THAT by set manually Android NDK Istalled directory: “C:\Program Files\Unity\Hub\Editor\2019.2.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\android-ndk-r16b”

Wery strange that it’s dont work with android-ndk-r20b at the same…

Unity Hub 2.2.1 still have this issue.

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We’re aware of the issue and working on a fix: Unity Issue Tracker - [Android] Editor shows that the Android NDK is not recommended even though it is installed from the Hub

Related thread:

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