After updating to the 2.4.0 hub version we noticed that our automated builds started to fail installing the modules listed in the “C:\Program Files\Unity\Hub\Editor<Verson>\modules.json” manifest file correctly.
We noticed that there’s also missing modules that used to exist, for example:
universal-windows-platform is no longer listed in the --headless help
windows-il2cpp was renamed to just windows, which fails to match the modules.json list
What we expected is the list of modules available to install in the CLI matched the ids of the modules listed in the editor’s module.json
Our question for Unity:
Has the uwp module support been bundled together with windows?
Are there plans to better support breaking changes like this in the future when renaming or removing modules?
Can we ensure that the list of modules in the editor’s module.json file is available as an installable module for the CLI?
Opened case 1279552