I am currently going through the 2D Game Kit tutorial and package, and I am trying to create a door on my level that opens after collecting 3 keys (items). I have tried following the HubDoor guide:
I have followed the instructions on my own door, and have connected the three keys. I was wondering what I am missing to get the event of the door opening to trigger once I do collect them, when I walk up to it. This is my current script. The door sprites will not change when I pick up a key either.
I am just starting out on Unity and this would help me out a lot, thank you!