Hue saturation

heya all, i was wondering if it is possible to dynamically adjust the hue and saturation of an image that i have mapped on a plane.?

Thanks!

cp

renderer.material.color = Color.blue;

or

renderer.material.color = Color(0,0,1,1);

More info on colors here:

http://forum.unity3d.com/viewtopic.php?p=86155#86155