After viewing these file sizes in the editor log :
Textures 3.6 mb 37.7%
Meshes 133.0 kb 1.4%
Animations 70.8 kb 0.7%
Sounds 1.4 mb 14.6%
Shaders 20.9 kb 0.2%
Other Assets 74.1 kb 0.8%
Levels 25.1 kb 0.3%
Scripts 178.0 kb 1.8%
Included DLLs 4.1 mb 42.5%
File headers 15.0 kb 0.2%
Complete size 9.5 mb 100.0%
I cant seem to understand why my app is still 52 MB big. I cant wrap my head around it. Thanks
EDIT : Building for archiving results in a 35MB file, still seems a little large.