domdev
February 1, 2016, 8:12am
1
Help!! The app for IOS has huge app size in cloud build, it was build in xcode 7, It has no problem in xcode 6.
any idea how to fix? Unity 5.3.1f1… working in windows 10
xcode 6 - 55mb - all not textures compress
xcode 7 - 190mb - all textures compress
thanks
domdev:
Help!! The app for IOS has huge app size in cloud build, it was build in xcode 7, It has no problem in xcode 6.
any idea how to fix? Unity 5.3.1f1… working in windows 10
xcode 6 - 55mb - all not textures compress
xcode 7 - 190mb - all textures compress
thanks
I see the same problem, from 75 Mb it went to 242 Mb. In my case I’m not sure if it’s related to XCode 7 or to the Unity version 5.3.2p1
I just noticed the same - I’m pretty sure the reason is the “Enable Bitcode” option. Removing it resized my .ipa from ~250 to ~70 MB.
BUT! When you actually upload your app to itunes and check the App Store File Sizes, you can see that size doesn’t really matter
larku
March 9, 2016, 3:20am
6
I’d assume this is due to the inclusion of Bit Code and App Thinning: bitcode - Bit code iOS App, Size on App Store - Stack Overflow