Hello There, I’m starting making an huge open world map game (like minecraft but with better graphics)
My size for the terrain is going to be
5000 W
5000 L
Could any of you tell me what are the best settings for my terrain before i start (making the map)
Is it gonna be lag because of its size. or is there a way to make my character load just what he sees (oculus culling with terrain)
do i need to change detail distance because of the size of the map? or detail density? and how much?
What do i need to think about before i begin?
any tips.
Kind Regards.