As you can see, the last part, i get memory warning, level2 , and game most of the time shuts off on the device.
The problem is, that scene is exactly the same scene loading at the beginning!!! just different name!
It actually has less items in it.
I have gone even further more and deleted this scene that’s causing the memory warning and duplicated the first scene, the built again, i get exact same memory warning.
I have gone even further more and disabled everything in the scene, and still getting the same warning!
Apparently unity was stuck with strip bytecode and script call optimization!
Go figure , had to remove and put to default “no striping, slow and safe”, then everything was normal again!
Apparently unity was stuck with strip bytecode and script call optimization!
Go figure , had to remove and put to default “no striping, slow and safe”, then everything was normal again!