Huge unknown shadow in scene [android]

I’ve been busting my head over this for hours now, there’s this huge shadow in my scene and it changes place as I turn the direction of my directional light. It’s almost always visible in my scene if I use shadows and daylight. I tried disabling opengl and reenabling it, tried creating the scene again, I even tried creating a new project but managed to get the same problem.

I am using unity free, is that the reason for this? Because I couldn’t find any source for that either.


I think I will be relieved if I learn that this is because of unity free, because it’s extremely annoying otherwise and at this point I have no idea what to do.

Would really appreciate the help.

So I solved it after a day…

The problem was the Shadow Distance in Edit >> Project Settings >> Quality >> Shadows

I increased it to the length that the camera sees and not it displays properly. Apparently this problem only exists in Android, when you build it for Windows it doesn’t just put darkness everywhere the camera shadow distance doesn’t reach, but in android it was needed.