Heya guys,
Well some of you asked for a Human Base body for cutomizable use, so I picked on my free time and this is what I made for you:
This is a fully customizable human male optimized for videogames.
This batch include 1 medium detail mesh (7 600 tris), 1 high detail mesh (30 000 tris) and my original Zbrush sculpt as .ztl and .obj (1 900 000 tris). Textures map used diffuse, specular and normal map as 2048x2048, hand painted diffuse. I include my original .psd file so you can easily get away hairs to get a beardless texture.
Hand painted diffuse is strongly detailled so you can use this model with or without normal map, as you wish.