Hunter Animated Character

Hey guys.

This is very ealy work progress shots of my new character hunter.
Hope you will like concept. :wink:

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I can see some leather tassels and fur in those shots. :wink:
The character definitely looks better with facial hair than without. It’s probably fitting as most real outdoors men have other things to attend to - than wasting time on facial hair grooming.

Nice work so far.

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Textures will add more to character’s face and hair. But for my opinion is important to give a choice for game developers how to use it.
It also may support game story. Lets say that protagonist can use fake beard to hide from enemy. Or the game can start when he is young and bad people trying to kill him and left to die in the forest… I like games with good story. :wink:

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Some new work-progress pictures…

that looks amazing! Definitely buying this.

Any chance of adding optional elf ears to make the beard-less version an elf ranger?

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Thank you Raj!

Sure. I think its a good idea. I will make it also elf and dwarf versions (small and squat)
It will be also additional face textures without scar.

Some work progress shots:

Two more…

Weapons…

Looks great. Will definitely pick it up. Only crticism is that the sword blade seems too wide. A thinner blade would look better but i can switch it out with one of your other weapons.

Thank you Raj.

Blade is wide because it is dwarven weapon. This character be transformed to the dwarf and will be added to my Dwarves Warriors pack. But of course it will be released as human as well. I will add one more head with elf’s ears, as you asked. :wink:

Ah cool … Makes sense. Looking forward to it.

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Animations preview:

He looks amazing.

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Thank you Raj!
He already finished. :wink:

Animated Hunter released!
50% discount next 10 days!

Unity Asset link: http://mr-necturus.com/store/index.php?route=product/product&product_id=620
Full Pack link: http://mr-necturus.com/store/index.php?route=product/product&product_id=619

Low polygonal game ready animated model of Medieval Hunter.
Character is perfect for a first person or 3rd person adventure game.

May fight as warrior, archer, rogue…
It come with many animation, and textures, but Character Controller NOT included!

Body parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet
Armor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch
Weapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.

Model with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes.
Rig has 85 bones.

There are very high detailed textures. diffuse, specular, opacity and normals maps.
TIF file format 4096x4096, 2048X2048, 1024X1024.

122 Animation for sword and shield warrior, archer combats and general moves. 91 “on place” animations. And 31 animations with root motion data used by Unity Mecanim.

Original 3D MAX file with rigged character in T-pose included.

2 different colors scheme for armor included.
2 different colors for hood included
3 body textures (with scar and without) included.
2 heads one human and one elf with long ears included.

Unity 5 PBS shaders.
Sample Unity Scene included.
Humanoid Mecanim ready setup.

Cool … Just bought. Shpuld be able to use him for a few different characters.

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You are very welcome Raj, as usual!

Here is some customization options.
Besides of it you can take out robe, belt, boots, shoulders and gloves as well. :wink:

2705075--191699--Hunter_06.jpg

Character was upgraded to v.1.1.f
Humanoid hand issue with human Hunter was fixed.