HurricaneVR is a Physics interaction tool kit that enables you to rapidly create immersive VR games. Our Hand physics use Non-Kinematic Rigidbodies which allows your playerbase to experience the weight of what they are holding. This enables quality collision, two handed holding, throwing, and interactions with your physics objects.
Major headset support is built in: includes all Oculus devices, Vive, Valve Index, and WMR devices which will allow you to target SteamVR, Oculus and Quest platforms with ease. We own Oculus, Vive, WMR, and Index controllers to be able to fully support you.
Recent Updates
âś“ SteamVR Finger Tracking Integration (Knuckles etc.)
âś“ Automatic Poser Live Updates in editor view for quick pose creation
âś“ Final IK / VRIK Integration with full body Posing in Scene view
âś“ Line Grab - grab anywhere on the line w/ loose trigger grip
âś“ New Input System support for OpenXR
âś“ Flexible Stabbing System w/ Customizable Stab Difficulty and Friction
âś“ Grab System Updated with Trigger activated Grab and Socket Interactions
Key Features
âś“ Responsive and immersive Hand Physics
âś“ Smooth locomotion with smooth and snap turning
âś“ Supports custom rigged hand models
âś“ Line Grab with one axis of positional and rotational freedom
âś“ Configurable one and two hand strength per grabbable
âś“ Static Hand Pose Editing system with mirroring and finger animation
âś“ Dynamic Hand Pose Solving using Physics
âś“ Gravity Gloves or Force Grab style remote grabbing
âś“ Customizable physics based gun recoil
âś“ High quality throwing with per controller center of mass
âś“ Record poses with Quest Hand Tracking or Dynamic Pose Solver
âś“ Powerful socket system with filters and auto scaling by mesh size
âś“ Teleport with dash to destination option
âś“ Device detection and connection logic handled for you
âś“ Input wrappers for handling various controller types
âś“ Player can crouch, sprint, and jump
âś“ Head Collision Fade and configurable lean
Samples included
âś“ Physics interactables: Doors, drawers, dials, buttons, and levers, combination safe
âś“ Over the shoulder backpack inventory with auto collect
âś“ Auto collecting chest inventory
âś“ Waist Holsters with configurable orientation
âś“ Keypad door unlock
âś“ M4A1 Assault Rifle, Pump Shotgun, Pistol
âś“ VRIK Example Scene
Integrations
Support: