I need to build or buy a very good pc/workstation to develope high-end 3D realtime contents with Unity 3D (and 3dsmax 2011).
The os wil be Win7 64bit and the budget for this is around € 2-3000,00.
Please, could anyone give me idea or suggestion about the hardware configuration?
Is a good idea to use Nvidia Quadro graphic card instead of hi-end Nvidia GTX gamer gfx card?
I think if I were going to build a high end workstation, I would buy the best graphics card I could afford and then build the rest of the system around that card.
I’m not a techguy but I just learned that a quadro card isn’t build for realtime-graphics and for achieving high FPS but rather focuses on accuracy. So they are good if you work in CAD or something but if you want good performance in Unity you better off buying a good gaming-card where you get much more bang for the buck aswell.
At work I have a quadro card bought this autumn although in the cheaper range. In Unity I get maybe 20 percent of the FPS I get at home with my four year old computer.
I haven’t tested one, but I’ve read that the nVidia GeForce GTX 275 is a decent, entry level yet high end gamer’s graphics card. That, or something similar, is probably what I would look for.
I’ve never had an opportunity to try one so I really can’t say. Unity Tech used to keep track of what boards they tested with their engine so they may be able to shed some light on this, but otherwise the only way you could find out would be to test one yourself… but that probably won’t be easy to do until after you bought it.
I should also add that I personally have had very good luck with Nvidia boards, so I personally would tend to lean in that direction.
I think Kenshin’s concern is that why spend more for SLI if Unity won’t take advantage of it, at least that’s what mine would be if I were considering this board.
I don’t care about eee pc, I am interested to an high level of graphics and I am trying to understand if unity engine take advantage of multiple gpu (SLI) or not.
SLI works on a driver level, it also results into a better performance with Unity. If you really need this much performance or are after burning some money, you can have a look at 3 or 4 SLI mobos as well. 3DMark can give you an idea of what can be expected.
I know you may want to produce for high end systems, but if you are looking to market your product to the masses, you will find the hardcore gaming market with high end machines like you plan to build will be very small. Just something to keep in mind.
Also, graphics cards are nice, but ALWAYS get the CPU FSB and RAM FSB to match if possible. If either is higher than the other, it will only function at the lower speed. Also, a speedy HDD would be nice as well, I would recommend at least 10,000 RPM and a larger cache(minimum of 16MB, best at 32 or 64MB) to allow the machine to hold its performance over the years. When I upgraded my laptop drive two years ago from a 5400RPM to a 7400RPM drive it made a world of difference in boot time and fetching programs to load into memory(so programs opened much faster, windows was much quicker). HDD speed and CPU/RAM FSB speeds is where all the bottlenecking occurs.
If you’re going SLI, you’ll also have to pick up a proper PSU as well. Googling for SLI and PSU should lead you into the proper direction (personally i made good experiences with Seasonic and Zalman). If you can life with 2xSLI only, then the Intel Extreme DP55KG is a very good motherboard. Intel boards are a little bit more expensive but usually run rock solid.
Btw a little video of 4x580GTX running on a wobbly ASUS mobo. I like how he speaks up after the fans kicked in.