Hello @Thygrrr ,
sorry it’s not related to your Thread, but im facing a weird Bug with Hybrid Renderer V2 (Entities 0.8) and it looks like you solved it.
this is how i added the Hybred Renderer V2 to my Project:
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i downloaded the full project from Github.
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i copied com.unity.render-pipelines.core, com.unity.render-pipelines.universal, com.unity.shadergraph, com.unity.testframework.graphics in the Packages Folder.
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i modified the manifest.json :
{
"dependencies": {
"com.unity.collab-proxy": "1.3.7",
"com.unity.collections": "0.7.0-preview.2",
"com.unity.entities": "0.8.0-preview.8",
"com.unity.formats.fbx": "2.0.3-preview.3",
"com.unity.ide.visualstudio": "2.0.0",
"com.unity.ide.vscode": "1.1.4",
"com.unity.physics": "0.3.0-preview.1",
"com.unity.render-pipelines.core": "file:../../../com.unity.render-pipelines.core",
"com.unity.render-pipelines.universal": "file:../../../com.unity.render-pipelines.universal",
"com.unity.rendering.hybrid": "0.4.0-preview.8",
"com.unity.shadergraph": "file:../../../com.unity.shadergraph",
"com.unity.test-framework": "1.1.11",
"com.unity.testframework.graphics": "file:../../../com.unity.testframework.graphics",
"com.unity.textmeshpro": "3.0.0-preview.1",
"com.unity.timeline": "1.2.12",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.cloth": "1.0.0",
"com.unity.modules.director": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.screencapture": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0",
"com.unity.modules.tilemap": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.uielements": "1.0.0",
"com.unity.modules.umbra": "1.0.0",
"com.unity.modules.unityanalytics": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.wind": "1.0.0"
}
}
when i add the ENABLE_HYBRID_RENDERER_V2 to the scripting defined symbols nothing is rendered anymore, but by removing it, the Old RendererSystemV2 is rendering Correctly.
im using the Unity 2020.1.0b1.
Did I do something wrong ?
Thanks!