Hybrid Renderer in 2022

I have a project using the Hybrid Renderer in 2020.3.7, but was curious about updating to a version of 2022. In this post, people talk about how the hybrid renderer isn’t supported in 2022: Compile errors in Unity 2022.1.0f1 with entities 0.50.1 & hybrid renderer 0.50.0
But in this post, it’s talked about how Hybrid Renderer is turning into Entity Graphics in 2022: Hybrid Rendering package becomes Entities Graphics

I’ve tried updating my project to 2022, but ran into the same problem as the first thread. I think I may just be misinterpreting something, so I’m really sorry if this is an obvious answer and I’m just totally overlooking or misreading something.

Thanks so much!

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The Hybrid Renderer package was renamed to the Entity Graphics package. You can use the Entity Graphics package in unity 2022. Package can be found here: Entities Graphics | Entities Graphics | 1.0.16

The Entities packages have specific editor version requirements to function properly. If you want to use Unity 2022, as of now, you’ll need to use the beta version 2022.2.0b8 or later - that will allow you to use the Entities Graphics package. Just be aware that the Entities Graphics package has a dependency on Experimental Entities 1.0.

In short, if you want to use 2022, you’ll need to upgrade your project to ECS 1.0 which may or may not be very involved depending on the scope of your project and how you set things up. Hope that helps clear things up!

That is super helpful, thanks so much!

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