Hybrid Renderer V2 Shader Compatability

I have been trying to use different assets that have shaders that don’t support Hybrid Renderer V2.
The latest is Dreamscape Nature Meadows. It is not supported so kind of understandably they can’t assist me. In this case they hadn’t ever even heard of Hybrid Renderer.
Any chance there is a way to get this to work through some shader manipulation. They use the Amplify Shader editor for this asset but some other incompatible assets were with the Shadergraph.

Thanks
Hybrid Renderer V2 batch is using the shader “Polyart/Dreamscape Surface”, but the shader is either not compatible with Hybrid Renderer V2, is missing the DOTS_INSTANCING_ON variant, or there is a problem with the DOTS_INSTANCING_ON variant.

Only had to add to the shaders
#pragma target 4.5
#pragma multi_compile _ DOTS_INSTANCING_ON

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