I'm trying to make AI that walks (and faces) towards a waypoint

could someone please show me the code im new to unity/coding and making a school assessment

try something like this:

public Transform waypoint;
public int speed; 
 
void Update() {

     transform.LookAt(waypoint); 
     transform.position = Vector3.lerp(transform.position, waypoint.position, Time.deltaTime * speed)
}