I am having a problem with the following script

I have followed a tutorial on youtube (here is the link) and when I test my progress so far at 26:00, I get an error. The error is Error CS0246, 'MultiplayerManager could not be found. Are you missing a using directive or an assembly reference. The code is as follows:

using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class MultiPlayerManager : MonoBehaviour 
{
	public static MultiplayerManager instance;
	
	public string PlayerName;
	
	private string MatchName = "";
	private string MatchPassword  = "";
	private int MatchMaxUsers = 32;
	
	public List<MPPlayer> PlayerList = new List<MPPlayer>();
	
	void Start()
	{
		instance = this;
	}
	
	public void StartServer(string servername, string serverpassword, int maxusers) 
	{
		MatchName = servername;
		MatchPassword = serverpassword;
		MatchMaxUsers = maxusers;
		Network.InitializeServer(MatchMaxUsers, 2550, false);
		Network.InitializeSecurity();
	}
	
	void OnServerInitialized()
	{
		Server_PlayerJoinRequest("", Network.player);	
	}	
		
	void OnConnectedToServer()
	{
		networkView.RPC("Server_PlayerJoinRequest", RPCMode.Server,"", Network.player);		
	}
	
	void OnPlayerDisconnected(NetworkPlayer id)
	{
		networkView.RPC("Clent_RemovePlayer", RPCMode.All, id);	
	}
	
	[RPC]
	void Server_PlayerJoinRequest(string playername, NetworkPlayer view)		
	{
		networkView.RPC("AddPlayerToList", RPCMode.All, playername, view);	
	}
	
	[RPC]
	void Client_AddPlayerToList(string playername, NetworkPlayer view)
	{
		MPPlayer tempplayer = new MPPlayer(); 
		tempplayer.PlayerName = playername;
		tempplayer.PlayerNetwork = view;
		PlayerList.Add(tempplayer);
	}
	
	[RPC]
	void Client_RemovePlayer(NetworkPlayer view)
	{
		MPPlayer temppl = null;
		foreach(MPPlayer pl in PlayerList)
		{
			if (pl.PlayerNetwork == view) 
			{
				temppl = pl;
			}
		}
		if (temppl != null)
		{
			PlayerList.Remove(temppl);
		}
		
	}
}

public class MPPlayer
{
	public string PlayerName = "";
	public NetworkPlayer PlayerNetwork;
}

The error is at (7,23) well atleast thats what it say,) but I cannot find the problem. Can someone please help me find he problem? Thanks in advance for your help.

public class MultiPlayerManager : MonoBehaviour
{
public static MultiplayerManager instance;

Notice the class name has a capital P on Player, and the static instance does not. Change the P in the class name from P to p. from MultiPlayerManager to MultiplayerManager. Like so:

public class MultiplayerManager : MonoBehaviour 
{
    public static MultiplayerManager instance;