I am having difficulty using Input with CommonUsages(LeftHand, RightHand)

I am having difficulty using Input with CommonUsages(LeftHand, RightHand)

I created a CustomDevice to map SteamVR Input to Actions.

It was a success until the creation of InputDevice.

There is a problem when binding the created InputDevice to Action.

If I bind CustomDevice(any) to Action, input works fine.

However, if the Input Device using RightHand and LeftHand of CommonUsages is bound, the input does not work.

Is it necessary to distinguish inputs depending on the type of CommonUsage?

I can’t find an example for that, so I ask.

I solved this problem.

I correct Left and Right CommonUsages to LeftHand and RightHand.

It works fine