I am having problems with the MapNav Asset from the Asset Store.

I get the following errors when compiling the MapNav.cs script attached to my plane gameobject.

Assets/FGC/Volund-Morph3D/Hairoriginal/HairRenderer.cs(4,14): error CS0101: The namespace global::' already contains a definition for HairRenderer’

Assets/FGC/Volund-Morph3D/UniqueShadow/UniqueShadow.cs(5,14): error CS0101: The namespace global::' already contains a definition for UniqueShadow’

Assets/FGC/Volund-Morph3D/UniqueShadow/UniqueShadowSun.cs(4,14): error CS0101: The namespace global::' already contains a definition for UniqueShadowSun’

Please help the Newbie!

Don’t know where to start. Can I just delete my Unity project and try again?
I really want to fix the problem, could it be that the script duplicated some object from me trying to
confirm that I had attached the script to the plane gameobject correctly?
Is there an easy way to confirm that the script is attached to the gameobject?

How do I fix these Compile Errors?

Thanks so very much for your help to everyone.

I figured out my problem. Thanks to all of those concerned.
I just started a clean Project with only MapNav as the asset.
I then created a plane game object followed by a 3D Player object.
I then attempted to attach the MapNav. cs script to the plane game object
by just dragging the MapNav.cs from the projects assets folder onto the plane game
object no problem.
I now have an attached MapNav.cs script.
Ready to Proceed.

Thanks so Much,