Hi,
I don’t want to make a big game, because it’s too much work and I don’t have millions to outsource.
I don’t want to make a small mobile game like everyone else on the mobile market.
I don’t want to use ads to monetize my game, that is stupid and bad practice.
I don’t want to use IAPs, users should feel like they truly own the game.
I don’t want to give my game a voxel feel because that’s overused and I’m original™.
I don’t want to create a generic type of game because I’m original™.
I don’t want to spend time iterating on new innovative mechanics because I have no idea if it will work in the long run.
Maybe I should just build a generic type of game.
Wait, no I won’t, because I want to be original™.
Let me just think about it for a couple of weeks, get my focus straight.
Ok, few weeks of me doing nothing have passed, I decided to build a new type of game with original mechanics.
God, this is taking longer than I thought, maybe I should just use mechanics that are already battle-tested.
I think I’ll stop, do nothing and think about it some more. It’s all about planning carefully!
Possibly if I go waste some time on the forums for a bit, I’ll get a good idea eventually.
Well that didn’t work, but I believe in my strategy which consists of doing absolutely nothing until a moment of clarity strikes me. That happens, I’m pretty sure.
Oh, here’s a successful person, I should go tell him how lucky he is.
Friendly reminder that you are mostly responsible for your own success and that the moment you start blaming your failures on external factors, rather than focusing on what you can change, you deserve to sink.
Game dev is hard. There are thousands of things to consider, to master and there are devs out there committing 16 hours a day to turning their dreams into a reality. If they become successful, it’s because they bet on themselves and they put in the time and effort, not because of your magic voodoo lottery.
It struck me how many people here think success is mostly luck driven. I know I won’t be making friends with such a post, but many new developers browse these forums daily and are influenced by the ideologies spread through them. Therefore, I felt the need to say that some of us still believe that you are the factor #1 in your success, and that if you haven’t reached your goals yet, you need to deploy time and efforts, not make excuses.
That is all. Please stick to rotten tomatoes, avoid throwing sharp objects my way.