I am trying to make a shop system but I am having this doubt

In my shop I have 4 different 2d models each of them have different stats like one has 100 health and the other has 200 with 50 armor health. So my question is how am I supposed to give them these stats because for the first model that player gets when he start playing the game for first time he/she will get a default model with 100 health but if he/she buys other model in the shop its stat will be different so should I make those stats in the player health script that is attached to the default model or make different scripts holding each model stat separately.

Thank you,

@Ashmit2020

Assuming that the player object has its own health variable, it sounds like you are wanting to add a modifier to their stats based on equipped items.

If so, the item object would need its own health variable. Then the player would use a total health variable combining the 2 (or more) variables.

Depending on how many items can be equipped you may even want to create a script separate from both Player and Item to handle the total health or total stats depending on how many stats there are.