When I create a directional light in a new project, and then add a sphere, the sphere is shaded appropriately (in the editor and at runtime).
I am using Unity 4 free. In a different project, same scenario, but when I create the sphere it’s got no shading (shaded in the editor but nothing at runtime). Can anyone
tell me what I’ve done wrong to cause this?
As requested, screenshot of a sphere that is shading:
Screenshot of a sphere that is not shading:
Both scenes have a single directional light. The non-working scene has a lot of other objects in it, if that affects anything somehow I’d love to know.