Hello,
I just started getting into Unity by watching and following tutorials. So far it has been going great. I just reworked my sprite and started working on animations. Following a tutorial I created my animations and build an idle blend tree and a walking blend tree. So far I made one idle animation ( so idk if that would have the same issue) and two walking animations for left and right. They are both individual so there was no need for me to flip them in unity. In the animation window the seemed to work properly and I checked again if everything was correct. However now that I’ve created motion fields for each of them (and put in one positive and one negative position number) I get to see the same animation, no matter if I press left or right. As I found out it depends on which one is on top? If the walking_left animation is the top motion field my sprite walks left only, no matter which direction I click. If walking_right is on top it’s the same but with that animation instead.
So they both seem to work just fine but I cannot figure out how to make them both play in the same setting.
Maybe anyone can help?