I cant animate anything in bootcamp demo ?!

Hi

I tried to animate the camera in the bootcamp project, but in game no animation appears. And even if I try to animate any object in the scene, nothing happens. I think it is has something to do with the bootcamp because if I make a new project and animate anything, the animation works.

EDIT: The play on awake is always checked and there is no other animation ,except the one I made, in component on the camera. And the problem is not only in animations but also in waving flags. For example I made 2 flags using interactive cloths but when I click play button they do not wave. So how can I solve this?

There has to be a script that activates the animations, otherwise you would just have a library of animations loaded onto an object but never called upon to play. Try this:

function Start(){

animation.CrossFade("animationnamehere"); //watch out for caps and other text based issues, copy&paste the name of the animation so that it's exactly the same.

}

You don't need scripts with objects that have animations baked on the actual mesh that's imported into Unity, but for everything else; look here.