I can't build PUN for windows phone 8

hello

when i am trying build for windows phone
i get this errors

http://www.mediafire.com/view/i1g7gcmz7ukocqa/Screen%20Shot%2012-08-14%20at%2002.23%20AM.PNG

i am using unity 5 beta 10
windows 10
windows phone sdk 8.1

any help
thank you in advance
Last edited by Ali Ayasrah on Mon Dec 08, 2014 2:32 am, edited 1 time in total.
Ali Ayasrah
Posts: 1
Joined: Thu Dec 04, 2014 1:07 pm

First of all, are you exporting from Unity using Windows Store Apps as a platform with PhoneSDK81?
Second, you project seems to use a lot of unavailable APIs and you use Mono compiler. It would be easier to set compilation overrides to Use .NET Core in player settings, the you’d get compiler errors for all APIs you have to correct.

hello thank you for reply
yes i am export from “windows phone 8” and “windows store phone 8.1” with core .net
and i get same error , but with android i can build it easily without any error .
i tried that with pun free and pun+

also i got strange pug when i switch to windows store i can’t open publishing setting any more and i get strange error as you see in this pic :

http://www.mediafire.com/view/1u9b6v1vte5pxna/Screen%20Shot%2012-08-14%20at%2003.53%20PM.PNG

The compilation errors are expected, you have to fix the code to not use unavailable APIs.
As for issue with player settings, try not to keep them open when switching platform, only open them after switch. And please report a bug for this.