I am exporting from Maya 1009, FBX 1009, using centimeters. When I get into Unity i need to set it to .01 to be the right size but when I hit apply in the FBX import settings it keeps going back to 1. I am using Unity 3.
Also, if I export out of Maya using meters, I get a blob, and some of the bones have a scale that isn't 1.