Assets\scrips\CollisionScript.cs(9,17): error CS1061: ‘PlayerController’ does not contain a definition for ‘Enebled’ and no accessible extension method ‘Enebled’ accepting a first argument of type ‘PlayerController’ could be found (are you missing a using directive or an assembly reference?)
My code
}
using UnityEngine;
public class CollisionScript : MonoBehaviour
{
public PlayerController movment;
void OnCollisionEnter (Collision collisionInfo)
{
movment.Enebled = false;
}
}