I cant get this code to work. What am i doing wrong?

Code:

private void Start()
{
Sprite thumbnails = Resourses.LoadAll(“Gamemodes”);
foreach(Sprite thumbnail in thumbnails)
{
GameObject container = Instantiate (GamemodeButtonPrefab) as GameObject;
container.GetComponent ().sprite = thumbnail;
}
}

Errors:
(1,9): error CS0246: The type or namespace name ‘Sprite’ could not be found (are you missing a using directive or an assembly reference?)
(1,31): error CS0103: The name ‘Resourses’ does not exist in the current context
(1,49): error CS0246: The type or namespace name ‘Sprite’ could not be found (are you missing a using directive or an assembly reference?)

Two things right off I see.

  1. Make sure you have the using UnityEngine; at the top of your class file.
  2. ‘Resourses’ is misspelled.