Hi ;
I am beginner in unity .
I want to play a sound which it is in ‘Sounds’ folder in assets . I tried this code :
audio.Play(kick2);
but I got this error : Unknown Identifier ‘kick2’
I don’t know how to address to find it in Sound folder .
I tried these syntaxes but I got error too .
audio.Play(My Assets/Sounds/kick2)
and
audio.Play(‘My Assetes/Sounds/kick2’)
and …
Please say the correct syntax …
thanx
mohammad7484:
Hi ;
I am beginner in unity .
I want to play a sound which it is in ‘Sounds’ folder in assets . I tried this code :
audio.Play(kick2);
but I got this error : Unknown Identifier ‘kick2’
I don’t know how to address to find it in Sound folder .
I tried these syntaxes but I got error too .
audio.Play(My Assets/Sounds/kick2)
and
audio.Play(‘My Assetes/Sounds/kick2’)
and …
Please say the correct syntax …
thanx
What you want to do is create a variable that will hold your sound “Kick2” Like this
public var kick2 : AudioClip;
public function PlaySound()
{
Audio.Play(kick2);
{
C# version
public AudioClip kick2;
public void PlayAudioClip()
{
Audio.Play(kick2);
}
What you want to do is create a variable that will hold your sound “Kick2” Like this
public var kick2 : AudioClip;
public function PlaySound()
{
Audio.Play(kick2);
{
C# version
public AudioClip kick2;
public void PlayAudioClip()
{
Audio.Play(kick2);
}
Thank you ,
But I got this error :
BCE0017: The best overload for the method ‘UnityEngine.AudioSource.Play()’ is not compatible with the argument list ‘(UnityEngine.AudioClip)’.