i have no idea cause im dumb it just rises on y and out of pos forever
Vector3 clampedradar = radar2.position;
clampedradar.y = Mathf.Clamp(radar2.position.y, 51, 51);
clampedradar.z = Mathf.Clamp(radar2.position.z, radarpanel.position.z, radarpanel.position.z);
radar2.position = clampedradar;
radar2.transform.position = new Vector3(radarpanel.position.x, clampedradar.y, radarpanel.position.z);