NullReferenceException
UnityEngine.Transform.get_position () (at C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Editor/UnityEngineTransform.cs:26)
Camerascript.Update () (at Assets/Scripts/Camerascript.cs:25)
HERE IS MY SCRIPT!
using UnityEngine;
using System.Collections;
public class Camerascript : MonoBehaviour {
//Variables Start
private Camera MyCamera;
private Transform CameraHeadTransform;
//Variables End
// Use this for initialization
void Start ()
{
MyCamera = Camera.main;
CameraHeadTransform = transform.FindChild("CameraHead");
}
// Update is called once per frame
void Update ()
{
MyCamera.transform.position = CameraHeadTransform.position;
MyCamera.transform.rotation = CameraHeadTransform.rotation;
}
}