Hi, I made a Project in 2D to test multiplayer. Now I want to test it In 3D so I made some modification in my project but light doesn’t work at all.
Exemple :
I create a new empty scene, add a 3D mesh, lit material and delete the light. The cube is completly visible :
I tried to remvoe the 2D package with pacakge manager but still doesn’t work.
I think it’s related to my project, I made a new project and everything work jsut fine.
Thanks for your help.
I’m not sure what you are trying to say. You want the scene to be completely dark? Is that it? Make sure the cube has a lit material and that you eliminate any environment light. Also make sure you don’t have any baked light.
Hi, well there is no light at allworking in my scene, I have a see without light. if I add one nothing append, nothing change.
The cube is lit material :
as you can see in my first picture, my scene is only one camera and one cube with no light and still I can see the cube clearly.
If I add a light like a spotlight :
That shoudl at least change something but there is no effect, in the editor or ingame view light have no effect.
I suppose it’s a problem with my project configuration cause it’s apply to all scene.
Thanks for your help.
well I created a brand new URP render pipeline and it work again. Don’t know what was wrong with the old one.
Thanks for your help.