This may be me being ignorant of detail but i think I have either made a mistake or am missing a key part in this code. I’ve input the following lines of code from the roll-a-ball tutorial and it comes up with error CS0120 and asks for object reference. Please tell me if I have made a mistake. The error displays over the last full line of code.
using UnityEngine;
using System.Collections;
public class PlayerController : MonoBehaviour
{
public float speed;
void FixedUpdate ()
{
float moveHorizontal = Input.GetAxis("Horizontal");
float moveVertical = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(moveHorizontal, 0.0F, moveVertical);
Rigidbody.AddForce(movement * speed * Time.deltaTime);
}
}