Hello there,
My project is simple.
Create a 2D MMORPG for a french community of 200/250 players in the next two weeks.
I know. This is crazy. But, I must honor my pledge or they will literally… kill me.
I’m joking, of course. I do this because this is an amazing community who use to play my game since nearly 10 years. This is mental! I developed my game on a 2D mmorpg content management system really limited. But it seems that my ideas have pleased a lot of players and I’m really happy about that.
Why develop on Unity? Because I think that this is an amazing engine on which we can create amazing stories and gameplays compare to on what I used to develop my game.
I have the sprite sheets and the tiles. I will keep continue to create my maps on Tiled because it’s amazing and I love it so much. And… yea… I don’t know where to begin on Unity.
Can you guys help me to do an agenda? Agenda that will help a lot in the next weeks to respect the deadline.
Thanks for reply. ![]()