Hi,
I’m developing a game for Android, my Unity version is 2020.3.29f.
I ran into an issue with Text Mesh Pro:
on the left: this is how the text on the buttons should appear
on the right: the text on the buttons seem “pixelated”
this is the settings I’m using:
This issue appear on my friend’s device but does not appear on my device, we both use Android devices, I think his device is stronger than mine.
the screen above is the main menu, this issue does not appear right away after the game is loaded, only after my friend has played the game for a bit and go back to the main menu.
there is a video recording from my friend: video_pixelate_error.mp4 - Google Drive
Has anyone encountered this issue? how can I solve this?
If you need more informations, please tell me.



