I’m using the Oculus Integration asset from the store, and when I pick up objects that have the grabbable script I randomly just fly upwards. I have no idea how to fix the problem and was wondering if anyone knew the answer to this problem. Thanks!
Are you using collider and rigidbody components for the objects that you are trying to grab along with the OVR Grabbable script? If not, try using both of them attached to the object. For the rigidbody enable use gravity and is kinematic. For the the collider, you could use any of them. I am using both mesh and box collider for the objects and works fine. You should also enable convex and is trigger for colliders. If these doesn’t work please share your OVR and object inspector screenshots so I can help you further.