I keep getting error CS0119: Expression denotes a ‘type’, where a variable, value, or method group was expected when writing this script.
Any help would be appreciated. This is for line 13 of the code
void FixedUpdate ()
{
if (dead)
{
return;
GetComponent<Rigidbody2D> ().AddForce (Vector2.up * upSpeed);
didFlap = false;
}
if (GetComponent< Rigidbody2D> ().velocity.y > 0) {
transform.rotation = Quaternion.Euler (0, 0, 0);
} else
{
float angle = Vector3(Mathf.Lerp (0, -90, (-Rigidbody2D.velocity.y / 3f)));
transform.rotation = Quaternion.Euler(0,0, angle);
}
}
void OnCollisionEnter2D(Collision collision)
{
if (godMode)
return;
GetComponent<Animator>() .SetTrigger ("Death");
dead = true;
deathCooldown = 0.5f;
}
}