After the update I get these errors
Library\PackageCache\com.unity.render-pipelines.high-definition@12.1.7\Runtime\Lighting\LightLoop\LightLoop.cs(114,68): error CS0117: ‘ShaderConfig’ does not contain a definition for ‘FPTLMaxLightCount’
Library\PackageCache\com.unity.render-pipelines.high-definition@12.1.7\Runtime\Lighting\LightLoop\LightLoop.cs(115,120): error CS0117: ‘ShaderConfig’ does not contain a definition for ‘FPTLMaxLightCount’
Library\PackageCache\com.unity.render-pipelines.high-definition@12.1.7\Runtime\Debug\DebugDisplay.cs(1086,30): error CS0117: ‘ShaderConfig’ does not contain a definition for ‘s_GlobalMipBias’
Library\PackageCache\com.unity.render-pipelines.high-definition@12.1.7\Runtime\Debug\DebugDisplay.cs(1537,58): error CS0117: ‘ShaderConfig’ does not contain a definition for ‘FPTLMaxLightCount’
Library\PackageCache\com.unity.render-pipelines.high-definition@12.1.7\Runtime\RenderPipeline\HDRenderPipeline.RenderGraph.cs(490,31): error CS0117: ‘ShaderConfig’ does not contain a definition for ‘s_GlobalMipBias’
How can I fix these errors?