Basically, at PlayerCamera.GetComponent(MouseLook) it says such as the title.
EDIT: More info: I’m trying to call MouseLook from the Mouse Look Script. According to the video I’m watching, you can call C# variables in JS. Please help.
var PlayerTransform : Transform;
var RotationSpeed : float;
var PlayerCamera : GameObject;
//Targets
@HideInInspector
var TargetXrotation : float;
@HideInInspector
var TargetYrotation : float;
@HideInInspector
var TargetXrotationV : float;
@HideInInspector
var TargetYroationV : float;
function update ()
{
transform.postition = PlayerCamera.transform.position + (Quaternion.Euler(0,TargetYrotation,0) * Vector3(0,0,0));
TargetXrotation = Mathf.SmoothDamp(TargetXrotation,PlayerCamera.GetComponent(MouseLook));
TargetXrotation = Mathf.SmoothDamp(TargetYrotation,PlayerCamera.GetComponent(MouseLook));
transform.rotation = Quaternion.Euler(TargetXrotation,TargetYrotation,0);
}