I have a blank inspector panel

I am trying to follow the Roll A Ball tutorial on this site. I have created the project and added a plane(ground). The next step was click on the gear icon in the inspector panel but my Inspector panel is blank! what can I do?
Thanks,
Paul

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Check to make sure you have the appropriate object selected. A blank inspector usually means nothing is selected.

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its also possible to have folder/file selected in project window, and had accidentally pressed the lock icon…
then inspector is almost empty too.

check that the lock is unlocked
2917344--215290--upload_2017-1-12_11-43-56.png

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Sorry to be a pain but this is my first go at this and I have the same problem - how do I make sure that I have the appropriate object selected - I have clicked both right and left on to various areas of the project and no inspector tab comes up and no gear icon? can you help - thanks.

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Can you show us a screen shot?

Normally just clicking on the GameObject of interest in the hierarchy window will bring it up in the inspector.

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Thanks for having a look at this.

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You’re just missing the Inspector tab. It’s trivial to add it back. Click Window then click Inspector (or hit CTRL-3 or CMD-3 depending on whether you’re on Windows or macOS). After the Inspector window has opened click and drag the tab from that window to where you want the Inspector to be.

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Lol. That’s a new one I didn’t think of.

You can also use the layout dropdown in the top right to set things back to one of the defaults.

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Right, but I feel like if they removed it they were likely setting up a custom layout (after all the Inspector panel is there by default in every layout) and want it to be laid out a certain way.

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Folks thank you both so much I have now got the inspector tab which is great news - I can now get on with this tomorrow before work - Big Thanks!:slight_smile:

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Thanks so much everyone was so helpful :slight_smile:

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I had this problem too, first time user, running tutorials.

Inspector tab was blank for everything I clicked, not even the properties specified in the tutorial were preset. I clicked on the “…” widget and “Normal” was selected. I selected “Debugging” and a whole bunch of stuff showed up. I re-selected “Normal”, and then there were properties that were not there before, the tab looks correct now. I had to do this every time I selected something, switch to “Debug” and back to “Normal”, which was unworkable. I even closed the tutorial tabs, closed and re-opened Unity Hub and the problem persisted.

When I closed the Inspector tab and re-opened from the Window menu, it started working ok.

I suspect that the Tutorial is to blame, and that it is a bug. I think the Tutorial is trying to simplify the panel but instead is causing a fubar condition. So if you are using the tutorials and have this problem, try to just close and re-add the tab.

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THANK YOU! It was driving me crazy!
By the way I wasn’t working on the tutorial, but a different project. It could be a new bug.

Has someone reported it yet?

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I’m having a similar problem but the solutions above aren’t working - I’m in the Animator clicking on a Grounded state but nothing is appearing in the Inspector window. Like, nothing at all. Any ideas? I’m using Unity 2019.3.15f1 Personal for Mac. Very annoying, as the tutorial I’m following requires me to change a selection in the Inspector :frowning:

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I have exactly the same problem as dgromanis above. (PC Unity 2019.4.2f1) Nothing in the inspector panel (ie. no parameters, blank no matter what I select) and nothing I do will make it work. I too am trying to follow a game jam official You Tube tutorial. To be honest I really think the whole tutorial side is a mess. There are many things that are wrong; menu items do not match the tutorials, locations of things are completely wrong (most likely referring to older versions) and a lot of me progressing has been complete guesswork. I am a developer by trade so it isn’t as though I’ve never seen a computer before.

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I’m having the same issue as @dgromanis and @medialabgames : When selecting an animation state in the Animator window the Inspector window is completely empty. Unity 2020.2.0a17

In the Inspector window, both Normal and Debug mode is empty, and switching back and forth between the two does not make any difference.

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Same issue as above. Animator has a completely blank inspector. Nothing tried has worked :frowning:

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I have encountered the same problem. It works with some clips but others are blank.

I solved my problem by changing this flag to one.
m_ObjectHideFlags: 1
It was three previous. This was done in a text editor. I located the AnimatorState and change the property. I am not entirely sure if this fix could break other things.