i have a bug pls help

Hey could you help me I have a problem I found a bug in my project I have several scenes and the main menu and the first level in the build settings but when I start it and press the play button this comes up:

Scene ‘Menu1’ couldn’t be loaded because it has not been added to the build settings or the AssetBundle has not been loaded.
To add a scene to the build settings use the menu File->Build Settings…
UnityEngine.SceneManagement.SceneManager:LoadScene (string)
MainMenu:PlayGame () (at Assets/Scripts/MainMenu.cs:10)
UnityEngine.EventSystems.EventSystem:Update ()

Can you help me please

I’m surprised your post does not include a statement saying “I have placed Menu1 into the editor build settings.” because obviously that’s what it is telling you to do.

Remember: NOBODY here memorizes error codes. That’s not a thing. The error code is absolutely the least useful part of the error. It serves no purpose at all. Forget the error code. Put it out of your mind.

The complete error message contains everything you need to know to fix the error yourself.

The important parts of the error message are:

  • the description of the error itself (google this; you are NEVER the first one!)
  • the file it occurred in (critical!)
  • the line number and character position (the two numbers in parentheses)
  • also possibly useful is the stack trace (all the lines of text in the lower console window)

Always start with the FIRST error in the console window, as sometimes that error causes or compounds some or all of the subsequent errors. Often the error will be immediately prior to the indicated line, so make sure to check there as well.

Look in the documentation. Every API you attempt to use is probably documented somewhere. Are you using it correctly? Are you spelling it correctly?

All of that information is in the actual error message and you must pay attention to it. Learn how to identify it instantly so you don’t have to stop your progress and fiddle around with the forum.