With what do you start when startig to developing a new game?
What are games you helped to develop?
What is the most difficult part of developing a game and why?
How did you Start with developing games?
Whats the most fun part about developing a game and why?
Whats fascinating about developing games for yourself?
What was the reson that you started developing games?
Why does this feel like you’ve been assigned this as homework?
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We have an AI for cheating on homework now…
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My answer for why I make games is because I constantly get Ideas for games and game concepts.
An AI that is not only able of giving answers but creating the questions too.
Suggest some questions for a survey of game developers.
- What is your primary motivation for creating games?
- How long have you been making games?
- What is your favorite game engine to work with?
- What challenges do you face when developing games?
- What do you think is the biggest barrier to entry for aspiring game developers?
- How do you come up with ideas for your games?
- What is your process for creating and iterating on game mechanics?
- How do you approach balancing game difficulty?
- What do you think is the future of game development?
- How do you stay up to date on the latest trends and technology in the game industry?
Give examples of potential answers to these.
- Some potential answers to this question might include: “I love creating immersive experiences for players,” “I want to tell unique and interesting stories through games,” “I enjoy the challenge of solving complex problems through game design,” or “I’m passionate about using games to push the boundaries of what’s possible with technology.”
- Answers to this question could range from “I’ve been making games for a few months” to “I’ve been in the industry for over 20 years.”
- Some popular game engines that developers might mention include Unity, Unreal Engine, and GameMaker Studio.
- Challenges that developers might face when creating games could include things like finding the right balance between gameplay and storytelling, dealing with technical issues like bugs and performance issues, or managing a team and coordinating multiple tasks and schedules.
- Potential barriers to entry for aspiring game developers could include things like the high cost of development tools and software, the difficulty of learning complex programming languages and game design concepts, or the competitive nature of the industry.
- There are many different ways that game developers might come up with ideas for their games. Some might draw inspiration from their own experiences and interests, while others might look to popular trends and genres for ideas. Some developers might also use brainstorming techniques or collaborative design processes to generate new ideas.
- The process for creating and iterating on game mechanics will vary from developer to developer, but some common steps might include prototyping different mechanics, playtesting to see how they work in practice, and making adjustments based on feedback from players.
- There is no one-size-fits-all approach to balancing game difficulty, but some common strategies might include adjusting game mechanics, providing players with difficulty options, or using analytics to track player progress and make changes based on that data.
- There are many different potential futures for game development, and different developers might have different predictions. Some might see the industry moving towards more immersive virtual and augmented reality experiences, while others might envision a future where games are even more closely integrated with other forms of media like film and television.
- Keeping up with the latest trends and technology in the game industry can be challenging, but there are many different ways that developers can stay informed. Some might read industry publications and blogs, attend conferences and trade shows, or join online communities and forums to stay up to date on the latest developments.
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